I feel like in the single player department only settlements offering an limited challenge until you've burnt through them.Ĭlick to expand.Regarding my opinion it being the most useful true but fact remains offers the most diverse options. Even while GbG and GE are offering some platform to play cooperative. Though established players struggle to find new targets. Perhaps the event buildings' power is useful for newer and less developed cities to reaching higher ages. So, imo the game ain't progressing that fast. Not to forget that for the space ages you must've gotten on the cmap to Mars before you can progress reliable further due to Mars ore and later special space goods. After AF game progress slows down a bit because of the special goods. Sure once you've established yourself with the aid of some GBs and powerful event buildings you can rush through ages until you hit AF's special goods but still. That been said the game still takes lots of time to progress and grow. Nowadays it's just too late to get back into the event buildings that are slightly more efficiently then regular buildings. Offering massively higher efficiency in any part of the game, only outperformed by GBs. Later on event buildings have grown to the point where now. It was a big deal back in the day for the efficiency and offering 3 things at once. Happiness, supplies and when motivated coins. It was the first to other 3 things simultaneously. In one of the summer events the witch doctor was introduced. Providing more efficiently happiness, supplies, etc. Originally event buildings where slightly more efficiently then regular buildings but didn't do anything regular buildings couldn't. Click to expand.That's what happens when power creep takes place.
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